How to Add Custom Floor Tiles in Dungeondraft: Pattern Fill vs Building Tool

Dungeondraft gives you two distinct ways to place floor tiles on your map. Each works differently, and picking the right one saves time while giving you cleaner results.

Method 1: Pattern Shape Tool

Dungeondraft pattern fill tool demonstration, with UI visible.

The Pattern Shape tool paints terrain across an area by tiling a texture repeatedly. You select a terrain type, then draw it directly onto the map canvas.

How it works:

  • Select the Pattern Shape tool from the left toolbar.
  • Choose a terrain texture from the asset browser & a fill shape from the three options (square, ellipse, or polygonal).
  • Click & drag to paint terrain across the map (or with the polygonal fill, click repeatedly to place points in a polygon).
  • The texture tiles automatically with no visible seams.

Pattern Shape is best for sharp-edged artificial shapes like interior walls & floors, since unlike the Terrain tool, it won't blend automatically with its neighbors.

Method 2: Terrain Tool

The Terrain tool lets you seamlessly blend multiple textures together using a heightmap. Rather than having sharp edges between substances, you can create seamless, smooth transitions!

How it works:

  • Select the Terrain tool from the left toolbar
  • Select a terrain from the available options by clicking the 3×3 grid icon
  • Paint on the canvas, using your mouse wheel to adjust your brush size as needed

Terrain floors are best for any kind of natural terrain where the appearance of having several textures blended together can add to the effect.

Floor Textures in DnDungeon Overhaul

The DnDungeon Overhaul pack includes a full set of terrain & pattern shape textures designed for both tools. This covers wood planks, stone tiles, tatami, dirt paths, grass variants, water, and more!

If you're building eastern fantasy or Asian-inspired maps, the Overhaul terrain set is designed to match the pack's architectural assets for a consistent visual style.

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